This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
racer [2007/01/28 01:22] jjp |
racer [2007/02/07 18:09] jjp |
||
---|---|---|---|
Line 1: | Line 1: | ||
- | Still early pre-planning. Just tossing around some ideas and concepts. These are proposals I have come up with so far. --- // | + | == Overview |
- | + | ||
- | == Gameplay | + | |
- | + | ||
- | The basic gameplay can be described as: arcade racing with top-down perspective. I think there won't be a lot discussion about this because it is a pretty straight forward idea. As far as I see the only question is how camera movement should be handled - does the camera rotate with the player vehicle or not? To both add some depth and make the game a little more unique I suggest to introduce a set of special items similar to those e.g. to be found in Mario Cart. I really like that system for its simplicity. Of course key would be to find some interesting triggered abilities. | + | |
- | + | ||
- | Further I think this needs to be multiplayer. Network play seems to be necessary. Split screen would be possible from the perspective of gameplay but I consider it as nice-to-have but not required. We have to discuss how many players should be supported. AI drivers would be neat - e.g. two player games get more fun with some additional moving obstacles. However I have no idea what it would take to implement this. | + | |
- | + | ||
- | == Technical tasks == | + | |
- | + | ||
- | - physics | + | |
- | + | ||
- | - sound | + | |
- | + | ||
- | - camera | + | |
- | + | ||
- | - network play | + | |
- | + | ||
- | - some kind of gui style | + | |
- | + | ||
- | - controls | + | |
- | + | ||
- | - gameplay stuff like special items etc. | + | |
- | + | ||
- | - AI(?) | + | |
- | + | ||
- | - split screen(?) | + | |
- | + | ||
- | == Media tasks == | + | |
- | + | ||
- | - how to use shaders | + | |
- | + | ||
- | - tracks | + | |
- | + | ||
- | - cars | + | |
- | + | ||
- | - additional objects and effects | + | |
- | + | ||
- | - gui elements | + | |
- | + | ||
- | - sound effects | + | |
- | + | ||
- | - sound track(?) | + | |
- | + | ||
- | == Design tasks == | + | |
- | + | ||
- | - more detailed work on background, try to incorporate it into our Oddbeat universe | + | |
- | + | ||
- | - design a special item system | + | |
- | + | ||
- | - consider different or modified modes of play (that could be added without much work) besides the classic "first who finishes wins" | + | |
- | + | ||
- | == My personal wish list == | + | |
- | + | ||
- | - use shaders and produce a " | + | |
- | - | + | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | == Concept images == | + | |
- | + | ||
- | {{car_concept_01.png|}} | + | |
+ | == Development == | ||
+ | Still in the stage of planning and working out a concept. | ||
+ | * Work in progress early concept: [[racer_pre_concept]] | ||
+ | * Work in progress media concept: [[racer_media]] |