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Game.log

12:04:26: Error linking GLSL Program ObjectVertex info
-----------
(77) : error C1068: array index out of bounds
Fragment info
-------------
(5) : warning C7011: implicit cast from "int" to "float"
(14) : warning C7011: implicit cast from "int" to "float"
(14) : warning C7502: OpenGL does not allow type suffix 'f' on constant literals
(15) : warning C7011: implicit cast from "int" to "float"
(15) : warning C7011: implicit cast from "int" to "float"
(15) : warning C7502: OpenGL does not allow type suffix 'f' on constant literals
(78) : warning C7011: implicit cast from "int" to "float"
(82) : warning C7011: implicit cast from "int" to "float"
(82) : warning C7011: implicit cast from "int" to "float"
(82) : warning C7011: implicit cast from "int" to "float"
(96) : warning C7011: implicit cast from "int" to "float"
(96) : warning C7011: implicit cast from "int" to "float"
(96) : warning C7011: implicit cast from "int" to "float"
(110) : warning C7011: implicit cast from "int" to "float"
(110) : warning C7011: implicit cast from "int" to "float"
(110) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(78) : warning C7011: implicit cast from "int" to "float"
(84) : warning C7011: implicit cast from "int" to "float"
(98) : warning C7011: implicit cast from "int" to "float"
(112) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(78) : warning C7011: implicit cast from "int" to "float"
(84) : warning C7011: implicit cast from "int" to "float"
(98) : warning C7011: implicit cast from "int" to "float"
(112) : warning C7011: implicit cast from "int" to "float"
(112) : error C1068: array index out of bounds
(112) : error C1068: array index out of bounds
(113) : error C1068: array index out of bounds
(113) : error C1068: array index out of bounds
(113) : error C1068: array index out of bounds
 
12:04:26: OGRE EXCEPTION(7:InternalErrorException): Error linking GLSL Program ObjectError linking GLSL Program ObjectVertex info
-----------
(77) : error C1068: array index out of bounds
Fragment info
-------------
(5) : warning C7011: implicit cast from "int" to "float"
(14) : warning C7011: implicit cast from "int" to "float"
(14) : warning C7502: OpenGL does not allow type suffix 'f' on constant literals
(15) : warning C7011: implicit cast from "int" to "float"
(15) : warning C7011: implicit cast from "int" to "float"
(15) : warning C7502: OpenGL does not allow type suffix 'f' on constant literals
(78) : warning C7011: implicit cast from "int" to "float"
(82) : warning C7011: implicit cast from "int" to "float"
(82) : warning C7011: implicit cast from "int" to "float"
(82) : warning C7011: implicit cast from "int" to "float"
(96) : warning C7011: implicit cast from "int" to "float"
(96) : warning C7011: implicit cast from "int" to "float"
(96) : warning C7011: implicit cast from "int" to "float"
(110) : warning C7011: implicit cast from "int" to "float"
(110) : warning C7011: implicit cast from "int" to "float"
(110) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(78) : warning C7011: implicit cast from "int" to "float"
(84) : warning C7011: implicit cast from "int" to "float"
(98) : warning C7011: implicit cast from "int" to "float"
(112) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(67) : warning C7011: implicit cast from "int" to "float"
(78) : warning C7011: implicit cast from "int" to "float"
(84) : warning C7011: implicit cast from "int" to "float"
(98) : warning C7011: implicit cast from "int" to "float"
(112) : warning C7011: implicit cast from "int" to "float"
(112) : error C1068: array index out of bounds
(112) : error C1068: array index out of bounds
(113) : error C1068: array index out of bounds
(113) : error C1068: array index out of bounds
(113) : error C1068: array index out of bounds
 in GLSLLinkProgram::Activate at OgreGLSLExtSupport.cpp (line 62)

Viewer.log

19:38:58: Creating resource group General
19:38:58: Creating resource group Internal
19:38:58: Creating resource group Autodetect
19:38:58: SceneManagerFactory for type 'DefaultSceneManager' registered.
19:38:58: Registering ResourceManager for type Material
19:38:58: Registering ResourceManager for type Mesh
19:38:58: Registering ResourceManager for type Skeleton
19:38:58: MovableObjectFactory for type 'ParticleSystem' registered.
19:38:58: OverlayElementFactory for type Panel registered.
19:38:58: OverlayElementFactory for type BorderPanel registered.
19:38:58: OverlayElementFactory for type TextArea registered.
19:38:58: Registering ResourceManager for type Font
19:38:58: ArchiveFactory for archive type FileSystem registered.
19:38:58: ArchiveFactory for archive type Zip registered.
19:38:58: FreeImage version: 3.9.2
19:38:58: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
19:38:58: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
19:38:58: DDS codec registering
19:38:58: Registering ResourceManager for type HighLevelGpuProgram
19:38:58: Registering ResourceManager for type Compositor
19:38:58: MovableObjectFactory for type 'Entity' registered.
19:38:58: MovableObjectFactory for type 'Light' registered.
19:38:58: MovableObjectFactory for type 'BillboardSet' registered.
19:38:58: MovableObjectFactory for type 'ManualObject' registered.
19:38:58: MovableObjectFactory for type 'BillboardChain' registered.
19:38:58: MovableObjectFactory for type 'RibbonTrail' registered.
19:38:58: Loading library .\RenderSystem_GL
19:38:58: Installing plugin: GL RenderSystem
19:38:58: OpenGL Rendering Subsystem created.
19:38:58: Plugin successfully installed
19:38:58: Loading library .\Plugin_CgProgramManager
19:38:58: Installing plugin: Cg Program Manager
19:38:58: Plugin successfully installed
19:38:58: Loading library .\Plugin_OctreeSceneManager
19:38:58: Installing plugin: Octree & Terrain Scene Manager
19:38:58: Plugin successfully installed
19:38:58: Loading library .\Plugin_ParticleFX
19:38:58: Installing plugin: ParticleFX
19:38:58: Particle Emitter Type 'Point' registered
19:38:58: Particle Emitter Type 'Box' registered
19:38:58: Particle Emitter Type 'Ellipsoid' registered
19:38:58: Particle Emitter Type 'Cylinder' registered
19:38:58: Particle Emitter Type 'Ring' registered
19:38:58: Particle Emitter Type 'HollowEllipsoid' registered
19:38:58: Particle Affector Type 'LinearForce' registered
19:38:58: Particle Affector Type 'ColourFader' registered
19:38:58: Particle Affector Type 'ColourFader2' registered
19:38:58: Particle Affector Type 'ColourImage' registered
19:38:58: Particle Affector Type 'ColourInterpolator' registered
19:38:58: Particle Affector Type 'Scaler' registered
19:38:58: Particle Affector Type 'Rotator' registered
19:38:58: Particle Affector Type 'DirectionRandomiser' registered
19:38:58: Particle Affector Type 'DeflectorPlane' registered
19:38:58: Plugin successfully installed
19:38:58: *-*-* OGRE Initialising
19:38:58: *-*-* Version 1.4.5 (Eihort)
19:38:58: CPU Identifier & Features
19:38:58: -------------------------
19:38:58:  *   CPU ID: AuthenticAMD: AMD Athlon(tm) 64 Processor 3000+
19:38:58:  *      SSE: yes
19:38:58:  *     SSE2: yes
19:38:58:  *     SSE3: yes
19:38:58:  *      MMX: yes
19:38:58:  *   MMXEXT: yes
19:38:58:  *    3DNOW: yes
19:38:58:  * 3DNOWEXT: yes
19:38:58:  *     CMOV: yes
19:38:58:  *      TSC: yes
19:38:58:  *      FPU: yes
19:38:58:  *      PRO: yes
19:38:58:  *       HT: no
19:38:58: -------------------------
19:38:58: *** Starting Win32GL Subsystem ***
19:38:58: GLRenderSystem::createRenderWindow "control", 1052x726 windowed  miscParams: externalWindowHandle=1442374 
19:38:58: GL_VERSION = 2.0.3
19:38:58: GL_VENDOR = NVIDIA Corporation
19:38:58: GL_RENDERER = GeForce 6600 GT/PCI/SSE2/3DNOW!
19:38:58: GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 
19:38:58: Supported WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 
19:38:58: ***************************
19:38:58: *** GL Renderer Started ***
19:38:58: ***************************
19:38:58: Registering ResourceManager for type GpuProgram
19:38:58: GLSL support detected
19:38:58: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
19:38:58: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 
19:38:58: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 
19:38:58: FBO PF_R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_B8G8R8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:58: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 
19:38:59: FBO PF_SHORT_RGB depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8 
19:38:59: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_SHORT_RGB 
19:38:59: RenderSystem capabilities
19:38:59: -------------------------
19:38:59:  * Hardware generation of mipmaps: yes
19:38:59:  * Texture blending: yes
19:38:59:  * Anisotropic texture filtering: yes
19:38:59:  * Dot product texture operation: yes
19:38:59:  * Cube mapping: yes
19:38:59:  * Hardware stencil buffer: yes
19:38:59:    - Stencil depth: 8
19:38:59:    - Two sided stencil support: yes
19:38:59:    - Wrap stencil values: yes
19:38:59:  * Hardware vertex / index buffers: yes
19:38:59:  * Vertex programs: yes
19:38:59:    - Max vertex program version: vp40
19:38:59:  * Fragment programs: yes
19:38:59:    - Max fragment program version: fp40
19:38:59:  * Texture Compression: yes
19:38:59:    - DXT: yes
19:38:59:    - VTC: yes
19:38:59:  * Scissor Rectangle: yes
19:38:59:  * Hardware Occlusion Query: yes
19:38:59:  * User clip planes: yes
19:38:59:  * VET_UBYTE4 vertex element type: yes
19:38:59:  * Infinite far plane projection: yes
19:38:59:  * Hardware render-to-texture: yes
19:38:59:  * Floating point textures: yes
19:38:59:  * Non-power-of-two textures: yes
19:38:59:  * Volume textures: yes
19:38:59:  * Multiple Render Targets: 4
19:38:59:  * Point Sprites: yes
19:38:59:  * Extended point parameters: yes
19:38:59:  * Max Point Size: 63.375
19:38:59:  * Vertex texture fetch: yes
19:38:59:    - Max vertex textures: 4
19:38:59:    - Vertex textures shared: yes
19:38:59: Registering ResourceManager for type Texture
19:38:59: ResourceBackgroundQueue - threading disabled
19:38:59: Particle Renderer Type 'billboard' registered
19:38:59: SceneManagerFactory for type 'OctreeSceneManager' registered.
19:38:59: SceneManagerFactory for type 'TerrainSceneManager' registered.
19:38:59: Creating viewport on target 'control', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
19:38:59: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 7 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
19:38:59: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
19:38:59: Creating viewport on target 'rtt/Ogre/ShadowTexture0/17151880', rendering from camera 'Ogre/ShadowTexture0Cam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
19:38:59: ArchiveFactory for archive type PhysFS registered.
19:38:59: Creating resource group Brushes
19:38:59: Added resource location 'textures/brushes' of type 'PhysFS' to resource group 'Brushes'
19:38:59: Creating resource group Decals
19:38:59: Added resource location 'textures/decals' of type 'PhysFS' to resource group 'Decals'
19:38:59: Creating resource group ET
19:38:59: Added resource location 'ET' of type 'PhysFS' to resource group 'ET'
19:38:59: Creating resource group Materials
19:38:59: Added resource location 'materials/scripts' of type 'PhysFS' to resource group 'Materials'
19:38:59: Added resource location 'materials/shaders' of type 'PhysFS' to resource group 'Materials'
19:38:59: Added resource location 'textures/objects' of type 'PhysFS' to resource group 'Materials'
19:38:59: Creating resource group Meshes
19:38:59: Added resource location 'meshes' of type 'PhysFS' to resource group 'Meshes'
19:38:59: Creating resource group Particles
19:38:59: Added resource location 'particles' of type 'PhysFS' to resource group 'Particles'
19:38:59: Creating resource group Textures
19:38:59: Added resource location 'textures/terrain' of type 'PhysFS' to resource group 'Textures'
19:38:59: Creating resource group __TempWork__
19:38:59: Added resource location '../media/_work' of type 'FileSystem' to resource group '__TempWork__'
19:38:59: Parsing scripts for resource group Autodetect
19:38:59: Finished parsing scripts for resource group Autodetect
19:38:59: Parsing scripts for resource group Brushes
19:38:59: Finished parsing scripts for resource group Brushes
19:38:59: Parsing scripts for resource group Decals
19:38:59: Finished parsing scripts for resource group Decals
19:38:59: Parsing scripts for resource group ET
19:38:59: Parsing script ETShader.program
19:38:59: Parsing script ETTerrain.material
19:38:59: Finished parsing scripts for resource group ET
19:38:59: Parsing scripts for resource group General
19:38:59: Finished parsing scripts for resource group General
19:38:59: Parsing scripts for resource group Internal
19:38:59: Finished parsing scripts for resource group Internal
19:38:59: Parsing scripts for resource group Materials
19:38:59: Parsing script materials.program
19:38:59: GLSL compiling: objectMatVPglsl
19:38:59: GLSL compiled : objectMatVPglsl
19:38:59: GLSL compiling: objectMatSkinVPglsl
19:38:59: GLSL compiled : objectMatSkinVPglsl
19:38:59: GLSL compiling: objectMatShadowCasterVPglsl
19:38:59: GLSL compiled : objectMatShadowCasterVPglsl
19:38:59: GLSL compiling: objectMatSkinShadowCasterVPglsl
19:38:59: GLSL compiled : objectMatSkinShadowCasterVPglsl
19:38:59: GLSL compiling: objectMatFPglsl
19:38:59: GLSL compiled : objectMatFPglsl
19:38:59: GLSL compiling: objectMatColFPglsl
19:38:59: GLSL compiled : objectMatColFPglsl
19:38:59: Parsing script object_fragment.program
19:38:59: GLSL compiling: object_noNormal_fragmentGLSL
19:38:59: GLSL compiled : object_noNormal_fragmentGLSL
19:38:59: GLSL compiling: object_noNormal_tinted_fragmentGLSL
19:38:59: GLSL compiled : object_noNormal_tinted_fragmentGLSL
19:38:59: GLSL compiling: object_sm1_ambient_fragmentGLSL
19:38:59: GLSL compiled : object_sm1_ambient_fragmentGLSL(6) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
 
19:38:59: GLSL compiling: object_sm1_diffuse_fragmentGLSL
19:38:59: GLSL compiled : object_sm1_diffuse_fragmentGLSL(6) : warning C7011: implicit cast from "int" to "float"
(27) : warning C7502: OpenGL does not allow type suffix 'f' on constant literals
 
19:38:59: GLSL compiling: object_sm1_colour_fragmentGLSL
19:38:59: GLSL compiled : object_sm1_colour_fragmentGLSL
19:38:59: GLSL compiling: object_sm1_colour_tinted_fragmentGLSL
19:38:59: GLSL compiled : object_sm1_colour_tinted_fragmentGLSL
19:38:59: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm2_fragment.glsl in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:38:59: High-level program object_sm2_fragmentGLSL encountered an error during loading and is thus not supported.
OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm2_fragment.glsl in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:38:59: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm2_fragment.glsl in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:38:59: High-level program object_sm2_tinted_fragmentGLSL encountered an error during loading and is thus not supported.
OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm2_fragment.glsl in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:39:00: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm3_fragment.cg in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:39:00: High-level program object_sm3_fragmentCG encountered an error during loading and is thus not supported.
OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm3_fragment.cg in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:39:00: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm3_fragment.cg in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:39:00: High-level program object_sm3_tinted_fragmentCG encountered an error during loading and is thus not supported.
OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm3_fragment.cg in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:39:00: Parsing script object_vertex.program
19:39:00: GLSL compiling: object_grass_vertexGLSL
19:39:00: GLSL compiled : object_grass_vertexGLSL(83) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
 
19:39:00: GLSL compiling: object_noNormal_vertexGLSL
19:39:00: GLSL compiled : object_noNormal_vertexGLSL(83) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
 
19:39:00: GLSL compiling: object_noNormal_skinned_vertexGLSL
19:39:00: GLSL compiled : object_noNormal_skinned_vertexGLSL(83) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
 
19:39:00: GLSL compiling: object_noNormal_tinted_vertexGLSL
19:39:00: GLSL compiled : object_noNormal_tinted_vertexGLSL(83) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
 
19:39:00: GLSL compiling: object_noNormal_tinted_skinned_vertexGLSL
19:39:00: GLSL compiled : object_noNormal_tinted_skinned_vertexGLSL(83) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
 
19:39:00: GLSL compiling: object_sm1_diffuse_vertexGLSL
19:39:00: GLSL compiled : object_sm1_diffuse_vertexGLSL
19:39:00: GLSL compiling: object_sm1_diffuse_skinned_vertexGLSL
19:39:00: GLSL compiled : object_sm1_diffuse_skinned_vertexGLSL
19:39:00: GLSL compiling: object_sm1_colour_vertexGLSL
19:39:00: GLSL compiled : object_sm1_colour_vertexGLSL
19:39:00: GLSL compiling: object_sm1_colour_skinned_vertexGLSL
19:39:00: GLSL compiled : object_sm1_colour_skinned_vertexGLSL
19:39:00: GLSL compiling: object_sm1_colour_tinted_vertexGLSL
19:39:00: GLSL compiled : object_sm1_colour_tinted_vertexGLSL
19:39:00: GLSL compiling: object_sm1_colour_tinted_skinned_vertexGLSL
19:39:00: GLSL compiled : object_sm1_colour_tinted_skinned_vertexGLSL
19:39:00: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm2_vertex.cg in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:39:00: High-level program object_sm2_vertexCG encountered an error during loading and is thus not supported.
OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm2_vertex.cg in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:39:00: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm2_vertex.cg in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:39:00: High-level program object_sm2_skinned_vertexCG encountered an error during loading and is thus not supported.
OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm2_vertex.cg in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:39:00: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm3_vertex.cg in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:39:00: High-level program object_sm3_vertexCG encountered an error during loading and is thus not supported.
OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm3_vertex.cg in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:39:00: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm3_vertex.cg in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:39:00: High-level program object_sm3_skinned_vertexCG encountered an error during loading and is thus not supported.
OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource sm3_vertex.cg in resource group Materials or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 604)
19:39:00: Parsing script decal_materials.material
19:39:00: Parsing script experimental.material
19:39:00: Parsing script materials.material
19:39:00: Parsing script object.material
19:39:00: Finished parsing scripts for resource group Materials
19:39:00: Parsing scripts for resource group Meshes
19:39:00: Finished parsing scripts for resource group Meshes
19:39:00: Parsing scripts for resource group Particles
19:39:00: Parsing script smoke.material
19:39:00: Parsing script smoke.particle
19:39:00: Finished parsing scripts for resource group Particles
19:39:00: Parsing scripts for resource group Textures
19:39:00: Finished parsing scripts for resource group Textures
19:39:00: Parsing scripts for resource group __TempWork__
19:39:00: Finished parsing scripts for resource group __TempWork__
19:39:00: Resource size: 842
19:39:00: Current position: 0
19:39:00: Resource contents:
// Example particle systems
 
// smoke
Examples/Smoke
{
material        	Examples/Smoke
particle_width  	55
particle_height 	55
cull_each       	true
quota           	500
billboard_type  	point
sorted				true
 
// Area emitter
emitter Point
{
angle               		11
emission_rate       		15
time_to_live        		4
direction           		0 1 0
velocity_min        		150
velocity_max        		240
}
 
affector ColourImage
{
image		smokecolors.png
}
 
affector Rotator
{
rotation_range_start  		0
rotation_range_end   	 	360
rotation_speed_range_start  	-60
rotation_speed_range_end    	200
}
 
affector Scaler
{
rate 	100
}
 
}
 
19:39:00: Parsing object templates...
19:39:00: Parsing file fort.xml
19:39:00: Parsing file grunt.xml
19:39:00: Parsing file test_fort.xml
19:39:00: Parsing file test_grass.xml
19:39:00: Parsing file test_jeep.xml
19:39:00: Parsing file test_psychos.xml
19:39:00: Parsing file test_tree.xml
19:39:00: Parsing file lighttank.xml
19:39:00: Parsing file sector_marker.xml
19:39:00: Parsing file test_laser.xml
19:39:00: Parsing file test_pyros.xml
19:39:00: Parsing file test_rocket.xml
19:39:00: Parsing file test_sniper.xml
19:39:00: Parsing file test_warrior.xml
19:39:00: RenderablePool: Request new Renderable fort
19:39:00:   creating new Renderable
19:39:00: Mesh: Loading building_fort_0.mesh.
19:39:00: Skeleton: Loading building_fort_0_mesh.skeleton
19:39:00: Texture: building_fort_colour_0.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
19:39:00: Texture: building_fort_normal_0.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
19:39:00: Texture: building_fort_specular_0.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
19:39:00: GLSL link result : 
19:39:00: GLSL link result : 
19:39:03: RenderablePool: Request deletion of Renderable fort
19:39:03:   deleting
19:39:03: RenderablePool: Request new Renderable test_fort
19:39:03:   creating new Renderable
19:39:03: Mesh: Loading test_building_fort.mesh.
19:39:03: Texture: NormalizerCubemap.dds: Loading 6 faces(PF_X8R8G8B8,128x128x1) with 7 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
19:39:03: Texture: building_fort_normal.dds: Loading 1 faces(PF_DXT5,2048x2048x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,2048x2048x1.
19:39:04: Texture: building_fort_colour.dds: Loading 1 faces(PF_DXT5,2048x2048x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,2048x2048x1.
19:39:04: Texture: building_fort_tint.dds: Loading 1 faces(PF_DXT1,2048x2048x1) with 1 custom mipmaps from Image. Internal format is PF_DXT1,2048x2048x1.
19:39:04: GLSL link result : Fragment info
-------------
(6) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
 
19:39:04: GLSL link result : Fragment info
-------------
(6) : warning C7011: implicit cast from "int" to "float"
(27) : warning C7502: OpenGL does not allow type suffix 'f' on constant literals
 
19:39:04: GLSL link result : 
19:39:16: RenderablePool: Request deletion of Renderable test_fort
19:39:16:   deleting
19:39:16: RenderablePool: Request new Renderable test_grass
19:39:16:   creating new Renderable
19:39:16: Mesh: Loading test_decal_grass.mesh.
19:39:16: Texture: decal_grass1_colour.dds: Loading 1 faces(PF_DXT5,256x256x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1.
19:39:16: GLSL link result : Vertex info
-----------
(83) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
(73) : warning C7011: implicit cast from "int" to "float"
 
19:39:17: RenderablePool: Request deletion of Renderable test_grass
19:39:17:   deleting
19:39:17: RenderablePool: Request new Renderable test_jeep
19:39:17:   creating new Renderable
19:39:17: Mesh: Loading test_unit_jeep.mesh.
19:39:17: Texture: unit_jeep_normal.dds: Loading 1 faces(PF_DXT5,1024x1024x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,1024x1024x1.
19:39:17: Texture: unit_jeep_colour.dds: Loading 1 faces(PF_DXT5,1024x1024x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,1024x1024x1.
19:39:17: Texture: unit_jeep_tint.dds: Loading 1 faces(PF_DXT1,1024x1024x1) with 1 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1.
19:39:18: RenderablePool: Request deletion of Renderable test_jeep
19:39:18:   deleting
19:39:18: RenderablePool: Request new Renderable test_laser
19:39:18:   creating new Renderable
19:39:18: Mesh: Loading test_unit_laser.mesh.
19:39:18: Texture: unit_laser_normal.dds: Loading 1 faces(PF_DXT5,512x512x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1.
19:39:18: Texture: unit_laser_colour.dds: Loading 1 faces(PF_DXT5,512x512x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1.
19:39:18: Texture: unit_laser_tint.dds: Loading 1 faces(PF_DXT5,512x512x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1.
19:39:19: RenderablePool: Request deletion of Renderable test_laser
19:39:19:   deleting
19:39:19: RenderablePool: Request new Renderable test_laser
19:39:19:   creating new Renderable
19:39:19: RenderablePool: Request deletion of Renderable test_laser
19:39:19:   deleting
19:39:19: RenderablePool: Request new Renderable test_psychos
19:39:19:   creating new Renderable
19:39:19: Mesh: Loading test_unit_psychos.mesh.
19:39:20: Skeleton: Loading test_unit_psychos_mesh.skeleton
19:39:20: Texture: unit_psychos_normal.dds: Loading 1 faces(PF_DXT5,512x512x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1.
19:39:20: Texture: unit_psychos_colour.dds: Loading 1 faces(PF_DXT5,512x512x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1.
19:39:20: Texture: unit_psychos_tint.dds: Loading 1 faces(PF_DXT1,512x512x1) with 1 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1.
19:39:20: GLSL link result : Fragment info
-------------
(6) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
(28) : warning C7011: implicit cast from "int" to "float"
 
19:39:20: GLSL link result : Fragment info
-------------
(6) : warning C7011: implicit cast from "int" to "float"
(27) : warning C7502: OpenGL does not allow type suffix 'f' on constant literals
 
19:39:20: GLSL link result : 
19:39:20: RenderablePool: Request deletion of Renderable test_psychos
19:39:20:   deleting
19:39:20: RenderablePool: Request new Renderable test_pyros
19:39:20:   creating new Renderable
19:39:20: Mesh: Loading test_unit_pyros.mesh.
19:39:20: Texture: unit_pyros_normal.dds: Loading 1 faces(PF_DXT5,512x512x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1.
19:39:20: Texture: unit_pyros_colour.dds: Loading 1 faces(PF_DXT5,512x512x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1.
19:39:20: Texture: unit_pyros_tint.dds: Loading 1 faces(PF_DXT1,512x512x1) with 1 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1.
19:39:21: RenderablePool: Request deletion of Renderable test_pyros
19:39:21:   deleting
19:39:21: RenderablePool: Request new Renderable test_rocket
19:39:21:   creating new Renderable
19:39:21: Mesh: Loading test_unit_rocket.mesh.
19:39:21: Texture: unit_rocket_normal.dds: Loading 1 faces(PF_DXT5,512x512x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1.
19:39:21: Texture: unit_rocket_colour.dds: Loading 1 faces(PF_DXT5,512x512x1) with 1 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1.
19:39:21: Texture: unit_rocket_tint.dds: Loading 1 faces(PF_DXT1,512x512x1) with 1 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1.
pastebin.1193306914.txt.gz · Last modified: 2015/08/23 14:03 (external edit)