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pastebin [2007/06/21 14:53]
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pastebin [2015/08/23 13:59] (current)
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-====== Pastebin ====== +{{shadows_sectormania.png|}}
- +
-===== Editor.log ===== +
- +
-<code c> +
-14:48:21: Creating resource group General +
-14:48:21: Creating resource group Internal +
-14:48:21: Creating resource group Autodetect +
-14:48:21: SceneManagerFactory for type 'DefaultSceneManager' registered. +
-14:48:21: Registering ResourceManager for type Material +
-14:48:21: Registering ResourceManager for type Mesh +
-14:48:21: Registering ResourceManager for type Skeleton +
-14:48:21: MovableObjectFactory for type 'ParticleSystem' registered. +
-14:48:21: OverlayElementFactory for type Panel registered. +
-14:48:21: OverlayElementFactory for type BorderPanel registered. +
-14:48:21: OverlayElementFactory for type TextArea registered. +
-14:48:21: Registering ResourceManager for type Font +
-14:48:21: ArchiveFactory for archive type FileSystem registered. +
-14:48:21: ArchiveFactory for archive type Zip registered. +
-14:48:21: FreeImage version: 3.9.2 +
-14:48:21: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details +
-14:48:21: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi +
-14:48:21: DDS codec registering +
-14:48:21: Registering ResourceManager for type HighLevelGpuProgram +
-14:48:21: Registering ResourceManager for type Compositor +
-14:48:21: MovableObjectFactory for type 'Entity' registered. +
-14:48:21: MovableObjectFactory for type 'Light' registered. +
-14:48:21: MovableObjectFactory for type 'BillboardSet' registered. +
-14:48:21: MovableObjectFactory for type 'ManualObject' registered. +
-14:48:21: MovableObjectFactory for type 'BillboardChain' registered. +
-14:48:21: MovableObjectFactory for type 'RibbonTrail' registered. +
-14:48:21: Loading library .\RenderSystem_Direct3D9 +
-14:48:21: Installing plugin: D3D9 RenderSystem +
-14:48:21: D3D9 : Direct3D9 Rendering Subsystem created. +
-14:48:21: D3D9: Driver Detection Starts +
-14:48:21: D3D9: Driver Detection Ends +
-14:48:21: Plugin successfully installed +
-14:48:21: Loading library .\Plugin_CgProgramManager +
-14:48:21: Installing plugin: Cg Program Manager +
-14:48:22: Plugin successfully installed +
-14:48:22: Loading library .\Plugin_OctreeSceneManager +
-14:48:22: Installing plugin: Octree & Terrain Scene Manager +
-14:48:22: Plugin successfully installed +
-14:48:22: *-*-* OGRE Initialising +
-14:48:22: *-*-* Version 1.4.0 (Eihort) +
-14:48:22: CPU Identifier & Features +
-14:48:22: ------------------------- +
-14:48:22:  *   CPU ID: GenuineIntel: Intel(R) Core(TM)2 CPU          6400  @ 2.13GHz +
-14:48:22:  *      SSE: yes +
-14:48:22:  *     SSE2: yes +
-14:48:22:  *     SSE3: yes +
-14:48:22:  *      MMX: yes +
-14:48:22:  *   MMXEXT: yes +
-14:48:22:  *    3DNOW: no +
-14:48:22:  * 3DNOWEXT: no +
-14:48:22:  *     CMOV: yes +
-14:48:22:  *      TSC: yes +
-14:48:22:  *      FPU: yes +
-14:48:22:  *      PRO: yes +
-14:48:22:  *       HT: no +
-14:48:22: ------------------------- +
-14:48:22: D3D9 : Subsystem Initialising +
-14:48:22: *************************************** +
-14:48:22: *** D3D9 : Subsystem Initialised OK *** +
-14:48:22: *************************************** +
-14:48:22: D3D9RenderSystem::createRenderWindow "control", 1044x664 windowed  miscParams: externalWindowHandle=2163854  +
-14:48:22: D3D9 : Created D3D9 Rendering Window 'control' : 1040x660, 32bpp +
-14:48:22: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem. +
-14:48:22: Registering ResourceManager for type Texture +
-14:48:22: Registering ResourceManager for type GpuProgram +
-14:48:22: RenderSystem capabilities +
-14:48:22: ------------------------- +
-14:48:22:  * Hardware generation of mipmaps: yes +
-14:48:22:  * Texture blending: yes +
-14:48:22:  * Anisotropic texture filtering: yes +
-14:48:22:  * Dot product texture operation: yes +
-14:48:22:  * Cube mapping: yes +
-14:48:22:  * Hardware stencil buffer: yes +
-14:48:22:    - Stencil depth: 8 +
-14:48:22:    - Two sided stencil support: yes +
-14:48:22:    - Wrap stencil values: yes +
-14:48:22:  * Hardware vertex / index buffers: yes +
-14:48:22:  * Vertex programs: yes +
-14:48:22:    - Max vertex program version: vs_3_0 +
-14:48:22:  * Fragment programs: yes +
-14:48:22:    - Max fragment program version: ps_3_0 +
-14:48:22:  * Texture Compression: yes +
-14:48:22:    - DXT: yes +
-14:48:22:    - VTC: no +
-14:48:22:  * Scissor Rectangle: yes +
-14:48:22:  * Hardware Occlusion Query: yes +
-14:48:22:  * User clip planes: yes +
-14:48:22:  * VET_UBYTE4 vertex element type: yes +
-14:48:22:  * Infinite far plane projection: yes +
-14:48:22:  * Hardware render-to-texture: yes +
-14:48:22:  * Floating point textures: yes +
-14:48:22:  * Non-power-of-two textures: yes (limited) +
-14:48:22:  * Volume textures: yes +
-14:48:22:  * Multiple Render Targets: 4 +
-14:48:22:  * Point Sprites: yes +
-14:48:22:  * Extended point parameters: yes +
-14:48:22:  * Max Point Size: 256 +
-14:48:22:  * Vertex texture fetch: no +
-14:48:22: ResourceBackgroundQueue - threading disabled +
-14:48:22: Particle Renderer Type 'billboard' registered +
-14:48:22: SceneManagerFactory for type 'OctreeSceneManager' registered. +
-14:48:22: SceneManagerFactory for type 'TerrainSceneManager' registered. +
-14:48:22: Creating viewport on target 'control', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 +
-14:48:22: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 1040 H: 660 +
-14:48:22: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1. +
-14:48:22: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. +
-14:48:22: Creating viewport on target 'rtt/59735840', rendering from camera 'Ogre/ShadowTexture0Cam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 +
-14:48:22: Viewport for camera 'Ogre/ShadowTexture0Cam', actual dimensions L: 0 T: 0 W: 1024 H: 1024 +
-14:48:22: Creating resource group Brushes +
-14:48:22: Added resource location '../media/textures/brushes' of type 'FileSystem' to resource group 'Brushes' +
-14:48:22: Creating resource group Decals +
-14:48:22: Added resource location '../media/textures/decals' of type 'FileSystem' to resource group 'Decals' +
-14:48:22: Creating resource group ET +
-14:48:22: Added resource location '../media/ET' of type 'FileSystem' to resource group 'ET' +
-14:48:22: Creating resource group Textures +
-14:48:22: Added resource location '../media/textures/terrain' of type 'FileSystem' to resource group 'Textures' +
-14:48:22: Creating resource group __TempWork__ +
-14:48:22: Added resource location '../media/_work' of type 'FileSystem' to resource group '__TempWork__' +
-14:48:22: Parsing scripts for resource group Autodetect +
-14:48:22: Finished parsing scripts for resource group Autodetect +
-14:48:22: Parsing scripts for resource group Brushes +
-14:48:22: Finished parsing scripts for resource group Brushes +
-14:48:22: Parsing scripts for resource group Decals +
-14:48:22: Finished parsing scripts for resource group Decals +
-14:48:22: Parsing scripts for resource group ET +
-14:48:22: Parsing script ETShader.program +
-14:48:22: Parsing script ETTerrain.material +
-14:48:22: Finished parsing scripts for resource group ET +
-14:48:22: Parsing scripts for resource group General +
-14:48:22: Finished parsing scripts for resource group General +
-14:48:22: Parsing scripts for resource group Internal +
-14:48:22: Finished parsing scripts for resource group Internal +
-14:48:22: Parsing scripts for resource group Textures +
-14:48:22: Finished parsing scripts for resource group Textures +
-14:48:22: Parsing scripts for resource group __TempWork__ +
-14:48:22: Finished parsing scripts for resource group __TempWork__ +
-14:48:22: !!! Direct3D Device Lost! +
-14:48:22: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 1038 H: 638 +
-14:48:22: Releasing D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: Released D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: D3D9TextureManager released: +
-14:48:22: 1 unmanaged textures +
-14:48:22: D3D9HardwareBufferManager released: +
-14:48:22: 0 unmanaged vertex buffers +
-14:48:22: 0 unmanaged index buffers +
-14:48:22: Recreating D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: Recreated D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: D3D9TextureManager recreated: +
-14:48:22: 1 unmanaged textures +
-14:48:22: D3D9HardwareBufferManager recreated: +
-14:48:22: 0 unmanaged vertex buffers +
-14:48:22: 0 unmanaged index buffers +
-14:48:22: !!! Direct3D Device successfully restored. +
-14:48:22: !!! Direct3D Device Lost! +
-14:48:22: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 1040 H: 640 +
-14:48:22: Releasing D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: Released D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: D3D9TextureManager released: +
-14:48:22: 1 unmanaged textures +
-14:48:22: D3D9HardwareBufferManager released: +
-14:48:22: 0 unmanaged vertex buffers +
-14:48:22: 0 unmanaged index buffers +
-14:48:22: Recreating D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: Recreated D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: D3D9TextureManager recreated: +
-14:48:22: 1 unmanaged textures +
-14:48:22: D3D9HardwareBufferManager recreated: +
-14:48:22: 0 unmanaged vertex buffers +
-14:48:22: 0 unmanaged index buffers +
-14:48:22: !!! Direct3D Device successfully restored. +
-14:48:22: !!! Direct3D Device Lost! +
-14:48:22: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 1040 H: 617 +
-14:48:22: Releasing D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: Released D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: D3D9TextureManager released: +
-14:48:22: 1 unmanaged textures +
-14:48:22: D3D9HardwareBufferManager released: +
-14:48:22: 0 unmanaged vertex buffers +
-14:48:22: 0 unmanaged index buffers +
-14:48:22: Recreating D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: Recreated D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: D3D9TextureManager recreated: +
-14:48:22: 1 unmanaged textures +
-14:48:22: D3D9HardwareBufferManager recreated: +
-14:48:22: 0 unmanaged vertex buffers +
-14:48:22: 0 unmanaged index buffers +
-14:48:22: !!! Direct3D Device successfully restored. +
-14:48:22: !!! Direct3D Device Lost! +
-14:48:22: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 832 H: 615 +
-14:48:22: Releasing D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: Released D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: D3D9TextureManager released: +
-14:48:22: 1 unmanaged textures +
-14:48:22: D3D9HardwareBufferManager released: +
-14:48:22: 0 unmanaged vertex buffers +
-14:48:22: 0 unmanaged index buffers +
-14:48:22: Recreating D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: Recreated D3D9 default pool texture: Ogre/ShadowTexture0 +
-14:48:22: D3D9TextureManager recreated: +
-14:48:22: 1 unmanaged textures +
-14:48:22: D3D9HardwareBufferManager recreated: +
-14:48:22: 0 unmanaged vertex buffers +
-14:48:22: 0 unmanaged index buffers +
-14:48:22: !!! Direct3D Device successfully restored. +
- +
-</code>+
pastebin.1182430416.txt.gz · Last modified: 2015/08/23 14:03 (external edit)