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pastebin [2007/06/21 14:53]
jjp
pastebin [2015/08/23 13:59]
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-====== Pastebin ====== 
  
-===== Editor.log ===== 
- 
-<code c> 
-14:48:21: Creating resource group General 
-14:48:21: Creating resource group Internal 
-14:48:21: Creating resource group Autodetect 
-14:48:21: SceneManagerFactory for type 'DefaultSceneManager' registered. 
-14:48:21: Registering ResourceManager for type Material 
-14:48:21: Registering ResourceManager for type Mesh 
-14:48:21: Registering ResourceManager for type Skeleton 
-14:48:21: MovableObjectFactory for type 'ParticleSystem' registered. 
-14:48:21: OverlayElementFactory for type Panel registered. 
-14:48:21: OverlayElementFactory for type BorderPanel registered. 
-14:48:21: OverlayElementFactory for type TextArea registered. 
-14:48:21: Registering ResourceManager for type Font 
-14:48:21: ArchiveFactory for archive type FileSystem registered. 
-14:48:21: ArchiveFactory for archive type Zip registered. 
-14:48:21: FreeImage version: 3.9.2 
-14:48:21: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 
-14:48:21: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi 
-14:48:21: DDS codec registering 
-14:48:21: Registering ResourceManager for type HighLevelGpuProgram 
-14:48:21: Registering ResourceManager for type Compositor 
-14:48:21: MovableObjectFactory for type 'Entity' registered. 
-14:48:21: MovableObjectFactory for type 'Light' registered. 
-14:48:21: MovableObjectFactory for type 'BillboardSet' registered. 
-14:48:21: MovableObjectFactory for type 'ManualObject' registered. 
-14:48:21: MovableObjectFactory for type 'BillboardChain' registered. 
-14:48:21: MovableObjectFactory for type 'RibbonTrail' registered. 
-14:48:21: Loading library .\RenderSystem_Direct3D9 
-14:48:21: Installing plugin: D3D9 RenderSystem 
-14:48:21: D3D9 : Direct3D9 Rendering Subsystem created. 
-14:48:21: D3D9: Driver Detection Starts 
-14:48:21: D3D9: Driver Detection Ends 
-14:48:21: Plugin successfully installed 
-14:48:21: Loading library .\Plugin_CgProgramManager 
-14:48:21: Installing plugin: Cg Program Manager 
-14:48:22: Plugin successfully installed 
-14:48:22: Loading library .\Plugin_OctreeSceneManager 
-14:48:22: Installing plugin: Octree & Terrain Scene Manager 
-14:48:22: Plugin successfully installed 
-14:48:22: *-*-* OGRE Initialising 
-14:48:22: *-*-* Version 1.4.0 (Eihort) 
-14:48:22: CPU Identifier & Features 
-14:48:22: ------------------------- 
-14:48:22:  *   CPU ID: GenuineIntel: Intel(R) Core(TM)2 CPU          6400  @ 2.13GHz 
-14:48:22:  *      SSE: yes 
-14:48:22:  *     SSE2: yes 
-14:48:22:  *     SSE3: yes 
-14:48:22:  *      MMX: yes 
-14:48:22:  *   MMXEXT: yes 
-14:48:22:  *    3DNOW: no 
-14:48:22:  * 3DNOWEXT: no 
-14:48:22:  *     CMOV: yes 
-14:48:22:  *      TSC: yes 
-14:48:22:  *      FPU: yes 
-14:48:22:  *      PRO: yes 
-14:48:22:  *       HT: no 
-14:48:22: ------------------------- 
-14:48:22: D3D9 : Subsystem Initialising 
-14:48:22: *************************************** 
-14:48:22: *** D3D9 : Subsystem Initialised OK *** 
-14:48:22: *************************************** 
-14:48:22: D3D9RenderSystem::createRenderWindow "control", 1044x664 windowed  miscParams: externalWindowHandle=2163854  
-14:48:22: D3D9 : Created D3D9 Rendering Window 'control' : 1040x660, 32bpp 
-14:48:22: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem. 
-14:48:22: Registering ResourceManager for type Texture 
-14:48:22: Registering ResourceManager for type GpuProgram 
-14:48:22: RenderSystem capabilities 
-14:48:22: ------------------------- 
-14:48:22:  * Hardware generation of mipmaps: yes 
-14:48:22:  * Texture blending: yes 
-14:48:22:  * Anisotropic texture filtering: yes 
-14:48:22:  * Dot product texture operation: yes 
-14:48:22:  * Cube mapping: yes 
-14:48:22:  * Hardware stencil buffer: yes 
-14:48:22:    - Stencil depth: 8 
-14:48:22:    - Two sided stencil support: yes 
-14:48:22:    - Wrap stencil values: yes 
-14:48:22:  * Hardware vertex / index buffers: yes 
-14:48:22:  * Vertex programs: yes 
-14:48:22:    - Max vertex program version: vs_3_0 
-14:48:22:  * Fragment programs: yes 
-14:48:22:    - Max fragment program version: ps_3_0 
-14:48:22:  * Texture Compression: yes 
-14:48:22:    - DXT: yes 
-14:48:22:    - VTC: no 
-14:48:22:  * Scissor Rectangle: yes 
-14:48:22:  * Hardware Occlusion Query: yes 
-14:48:22:  * User clip planes: yes 
-14:48:22:  * VET_UBYTE4 vertex element type: yes 
-14:48:22:  * Infinite far plane projection: yes 
-14:48:22:  * Hardware render-to-texture: yes 
-14:48:22:  * Floating point textures: yes 
-14:48:22:  * Non-power-of-two textures: yes (limited) 
-14:48:22:  * Volume textures: yes 
-14:48:22:  * Multiple Render Targets: 4 
-14:48:22:  * Point Sprites: yes 
-14:48:22:  * Extended point parameters: yes 
-14:48:22:  * Max Point Size: 256 
-14:48:22:  * Vertex texture fetch: no 
-14:48:22: ResourceBackgroundQueue - threading disabled 
-14:48:22: Particle Renderer Type 'billboard' registered 
-14:48:22: SceneManagerFactory for type 'OctreeSceneManager' registered. 
-14:48:22: SceneManagerFactory for type 'TerrainSceneManager' registered. 
-14:48:22: Creating viewport on target 'control', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
-14:48:22: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 1040 H: 660 
-14:48:22: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1. 
-14:48:22: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 
-14:48:22: Creating viewport on target 'rtt/59735840', rendering from camera 'Ogre/ShadowTexture0Cam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 
-14:48:22: Viewport for camera 'Ogre/ShadowTexture0Cam', actual dimensions L: 0 T: 0 W: 1024 H: 1024 
-14:48:22: Creating resource group Brushes 
-14:48:22: Added resource location '../media/textures/brushes' of type 'FileSystem' to resource group 'Brushes' 
-14:48:22: Creating resource group Decals 
-14:48:22: Added resource location '../media/textures/decals' of type 'FileSystem' to resource group 'Decals' 
-14:48:22: Creating resource group ET 
-14:48:22: Added resource location '../media/ET' of type 'FileSystem' to resource group 'ET' 
-14:48:22: Creating resource group Textures 
-14:48:22: Added resource location '../media/textures/terrain' of type 'FileSystem' to resource group 'Textures' 
-14:48:22: Creating resource group __TempWork__ 
-14:48:22: Added resource location '../media/_work' of type 'FileSystem' to resource group '__TempWork__' 
-14:48:22: Parsing scripts for resource group Autodetect 
-14:48:22: Finished parsing scripts for resource group Autodetect 
-14:48:22: Parsing scripts for resource group Brushes 
-14:48:22: Finished parsing scripts for resource group Brushes 
-14:48:22: Parsing scripts for resource group Decals 
-14:48:22: Finished parsing scripts for resource group Decals 
-14:48:22: Parsing scripts for resource group ET 
-14:48:22: Parsing script ETShader.program 
-14:48:22: Parsing script ETTerrain.material 
-14:48:22: Finished parsing scripts for resource group ET 
-14:48:22: Parsing scripts for resource group General 
-14:48:22: Finished parsing scripts for resource group General 
-14:48:22: Parsing scripts for resource group Internal 
-14:48:22: Finished parsing scripts for resource group Internal 
-14:48:22: Parsing scripts for resource group Textures 
-14:48:22: Finished parsing scripts for resource group Textures 
-14:48:22: Parsing scripts for resource group __TempWork__ 
-14:48:22: Finished parsing scripts for resource group __TempWork__ 
-14:48:22: !!! Direct3D Device Lost! 
-14:48:22: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 1038 H: 638 
-14:48:22: Releasing D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: Released D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: D3D9TextureManager released: 
-14:48:22: 1 unmanaged textures 
-14:48:22: D3D9HardwareBufferManager released: 
-14:48:22: 0 unmanaged vertex buffers 
-14:48:22: 0 unmanaged index buffers 
-14:48:22: Recreating D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: Recreated D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: D3D9TextureManager recreated: 
-14:48:22: 1 unmanaged textures 
-14:48:22: D3D9HardwareBufferManager recreated: 
-14:48:22: 0 unmanaged vertex buffers 
-14:48:22: 0 unmanaged index buffers 
-14:48:22: !!! Direct3D Device successfully restored. 
-14:48:22: !!! Direct3D Device Lost! 
-14:48:22: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 1040 H: 640 
-14:48:22: Releasing D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: Released D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: D3D9TextureManager released: 
-14:48:22: 1 unmanaged textures 
-14:48:22: D3D9HardwareBufferManager released: 
-14:48:22: 0 unmanaged vertex buffers 
-14:48:22: 0 unmanaged index buffers 
-14:48:22: Recreating D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: Recreated D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: D3D9TextureManager recreated: 
-14:48:22: 1 unmanaged textures 
-14:48:22: D3D9HardwareBufferManager recreated: 
-14:48:22: 0 unmanaged vertex buffers 
-14:48:22: 0 unmanaged index buffers 
-14:48:22: !!! Direct3D Device successfully restored. 
-14:48:22: !!! Direct3D Device Lost! 
-14:48:22: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 1040 H: 617 
-14:48:22: Releasing D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: Released D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: D3D9TextureManager released: 
-14:48:22: 1 unmanaged textures 
-14:48:22: D3D9HardwareBufferManager released: 
-14:48:22: 0 unmanaged vertex buffers 
-14:48:22: 0 unmanaged index buffers 
-14:48:22: Recreating D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: Recreated D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: D3D9TextureManager recreated: 
-14:48:22: 1 unmanaged textures 
-14:48:22: D3D9HardwareBufferManager recreated: 
-14:48:22: 0 unmanaged vertex buffers 
-14:48:22: 0 unmanaged index buffers 
-14:48:22: !!! Direct3D Device successfully restored. 
-14:48:22: !!! Direct3D Device Lost! 
-14:48:22: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 832 H: 615 
-14:48:22: Releasing D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: Released D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: D3D9TextureManager released: 
-14:48:22: 1 unmanaged textures 
-14:48:22: D3D9HardwareBufferManager released: 
-14:48:22: 0 unmanaged vertex buffers 
-14:48:22: 0 unmanaged index buffers 
-14:48:22: Recreating D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: Recreated D3D9 default pool texture: Ogre/ShadowTexture0 
-14:48:22: D3D9TextureManager recreated: 
-14:48:22: 1 unmanaged textures 
-14:48:22: D3D9HardwareBufferManager recreated: 
-14:48:22: 0 unmanaged vertex buffers 
-14:48:22: 0 unmanaged index buffers 
-14:48:22: !!! Direct3D Device successfully restored. 
- 
-</code> 
pastebin.txt ยท Last modified: 2015/08/23 13:59 (external edit)